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Posted by on May 18, 2006, 4:47 pm
Kris Krieger wrote:
>
> > I was looking over the 3D CAD programs at CompUSA some time ago and
> > while reading the box of one of the products I learned this vendor [1]
> > (as I recall) has developed their software to transform the 3D CAD
> > model to output a 2D template that can be used to build models. Like a
> > pattern for sewing.
We're trying to come up with "patterns" for the roof pieces from a 2D
roof drawing.
>
> I have the prog. from Punch!, it supposedly does that but I never tried
> that function. You can supposedly inport your own texture files, and have
> the prog. print out color forms that you can then glue to board and cut
> out.
>
> Also, one can convert a 3D model's parts by exporting the OBJs to Pepakura
> and print to cover stock for cutout and assembly. But it's limited as to
> the number of polygons it can convert to assemble-able format. It doesn't
> seem to handle more than the simplest curves :( ((I was hoping to use ti
> to convert curved 3D objects that I could then use as patterns for
> armatures for clay or concrete stuff - currently trying to think up a way
> around that but that's another saga...))
>
>
> > I also learned the vendor has a patent on this and it is damn clever
> > if you ask me and a mystery why this type of feature is not better
> > known. I do not know how well they have done at this and I didn't see
> > any mention of the modeling feature at the website but if I still had
> > to do models I would be looking into something like this. If its not
> > Punch Software that has this feature a visit to a CompUSA to read the
> > back of the boxes of the 3D CAD programs should turn something up.
> >
> > <%= Clinton Gallagher
> > NET csgallagher AT metromilwaukee.com
> > URL http://www.metromilwaukee.com/clintongallagher/
> >
> > [1] http://www.punchsoftware.com/index.htm
> >
> >
> >
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