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Posted by RicodJour on May 26, 2006, 5:38 pm
Sasquatch wrote:
> I need ideas for window details. Can someone please help?
>
> First some background info... I'm having a local builder build a
> farm/folk house that I designed using 3D Home Architect and the
> builder/designer is basing his final drawings on my plans. It's a
> pretty safe design, so for the most part it doesn't matter that the
> builder/designer is not very style savvy. That just means that I'm
> responsible for telling him what I want, and I pretty much know exactly
> what I want. The only problem is with the windows. I could really use
> some advice.
"I know what I want". If there was a single phrase that has been the
bane of my existence, besides, "Is it in yet?", it would be that one.
People _always_ know what they want. Then I have to fight them tooth
and nail until they're half convinced and let me do what I want based
on trust. When it's done, _now_ they know what they want - "That's
it!"
Bigfoot, your design, your "pretty safe" design, is fine, it's lovely.
It's something that someone using 3D Home Architect would come up with.
There are similar houses all over the country - not identical - but
similar in treatment.
You're going to be spending major bucks on this house, living in it for
quite a while I'd imagine. Single biggest investment and all that,
right? If you're living there, you want to make the house your own -
individualize it. If you're selling it, you want to set the house
apart - individualize it. You could do that by having two kitchens or
five bathrooms, but obviously that costs a lot of money and makes
little sense. Or you could work on the detailing of the house. The
way things fit together, make transitions, etc., are what really make a
house shine. I'm not taling about good construction as that's a given
(or should be), I'm talking about good design.
3DHA is a dangerous tool. It gives people the idea that they too can
be designers, which, of course, anyone might be, but it does it in a
way that ties the person's hands as it is giving them all of the nifty,
"Wow! I can really see the house now!" power.
Some say God is in the details, and others say the Devil is in the
details. Either way, details are the important stuff. You need to
start incorporating the details as soon as possible. The house will
develop a life of its own and it will tell you what sort of window
details it needs. It will make the design far more interesting, far
more complicated (no negative connotations, thank you), but not
necessarily much more expensive. If done correctly, and incorporated
from the beginning, the details can be inexpensive bonuses. Tacked on
at the end, they become more expensive, kludgy and little more than
Colorform details. Peel it off and slap the detail on the building.
R
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