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"...What once seemed special now looks rote..."

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"...What once seemed special now looks rote..." aesthete8@hotmail.com 02-08-2008
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Posted by aesthete8@hotmail.com on February 8, 2008, 5:22 am
http://www.bloomberg.com/apps/news?pid=email_en&refer=muse&sid=aCr_fzw_ySpw

Posted by Michael Bulatovich on February 8, 2008, 12:28 pm

> http://www.bloomberg.com/apps/news?pid=email_en&refer=muse&sid=aCr_fzw_ySpw

heheh

"Too few museums undertake a deep inquiry that combines an insightful
designer with museum leadership that knows what it wants. Whether a design
is subdued or extroverted will emerge from an open-minded consideration of
growth that teases out what's unique about the collections, setting and
city. "

Yeah, either that or a completely arbitrary, preconceived notion, based on
what attracted tourists to another city somewhere, and reused in toto from
another project built on an entirely different site.

http://en.wikipedia.org/wiki/Royal_Ontario_Museum#Third_Expansion



Posted by ++ on February 8, 2008, 12:57 pm


Michael Bulatovich wrote:

>
>
>>http://www.bloomberg.com/apps/news?pid=email_en&refer=muse&sid=aCr_fzw_ySpw
>>
>>
>
>heheh
>
>"Too few museums undertake a deep inquiry that combines an insightful
>designer with museum leadership that knows what it wants. Whether a design
>is subdued or extroverted will emerge from an open-minded consideration of
>growth that teases out what's unique about the collections, setting and
>city. "
>
>Yeah, either that or a completely arbitrary, preconceived notion, based on
>what attracted tourists to another city somewhere, and reused in toto from
>another project built on an entirely different site.
>
>http://en.wikipedia.org/wiki/Royal_Ontario_Museum#Third_Expansion
>
>
often ending up with difficulty enjoying art on a pedestrian level in a
vast brutalist waste of space.

>
>
>
>


Posted by Michael Bulatovich on February 8, 2008, 1:25 pm

>
>
> Michael Bulatovich wrote:
>
>>
>>>http://www.bloomberg.com/apps/news?pid=email_en&refer=muse&sid=aCr_fzw_ySpw
>>>
>>
>>heheh
>>
>>"Too few museums undertake a deep inquiry that combines an insightful
>>designer with museum leadership that knows what it wants. Whether a design
>>is subdued or extroverted will emerge from an open-minded consideration of
>>growth that teases out what's unique about the collections, setting and
>>city. "
>>
>>Yeah, either that or a completely arbitrary, preconceived notion, based on
>>what attracted tourists to another city somewhere, and reused in toto from
>>another project built on an entirely different site.
>>
>>http://en.wikipedia.org/wiki/Royal_Ontario_Museum#Third_Expansion
> often ending up with difficulty enjoying art on a pedestrian level in a
> vast brutalist waste of space.

At a all-night arts festival it was interesting to watch crowd dynamics in
front of 'the crystal' if you can still call it that....the sidewalk was
packed and the crowd almost at a standstill. The cops even put barricades in
the curb lane of the street to devote it to pedestrians, but the
people/square meter dropped off as you approach the front door of that
thing. If you wanted to walk freely you had to 'risk' walking under it. I
did it, and felt a distinct, visceral sense of unease, which I had to
consciously overcome. Right up against it, the sidewalks were *clear*. While
not "Capital B" "Brutalist", it's making the some of the same mistakes as
many buildings from that period did. History is cyclical.



Posted by ++ on February 8, 2008, 1:32 pm


Michael Bulatovich wrote:

>"
>
>>
>>often ending up with difficulty enjoying art on a pedestrian level in a
>>vast brutalist waste of space.
>>
>>
>
>At a all-night arts festival it was interesting to watch crowd dynamics in
>front of 'the crystal' if you can still call it that....the sidewalk was
>packed and the crowd almost at a standstill. The cops even put barricades in
>the curb lane of the street to devote it to pedestrians, but the
>people/square meter dropped off as you approach the front door of that
>thing. If you wanted to walk freely you had to 'risk' walking under it. I
>did it, and felt a distinct, visceral sense of unease, which I had to
>consciously overcome. Right up against it, the sidewalks were *clear*. While
>not "Capital B" "Brutalist", it's making the some of the same mistakes as
>many buildings from that period did. History is cyclical.
>
>

I don't think that elements have to be metal to be brutal. Spatial
elements, as you desribed, that are austere and distancing are brutal, too.

>
>
>
>


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